Weapons

Weapons can be equipped to your character to be used in combat. These can also come in the form of tools, throwing weapons, explosives, and other consumable or non-wielded forms of weaponry. Weapons are generally categorized based on their damage type into mechanical, energy, physical, and dreaming. Mechanical and energy weapons have fixed damage amounts, although this can be amplified or affected by tinkering, attachments, software improvements, and dream enhancement. Physical damage has various damage tiers that are affected by your character's physical attributes (physique, athletics, dexterity, and physical training), tinkering, attachments, and dream enhancement. Dreaming damage is amplified through soul-bound attachments, as well as dreaming, focus, and ritual magic.

Mechanical
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Melee
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Spine Gauntlet

Rocket Hammer

Arm Javelin

Battle Hooks

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Ranged
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Hunting Crossbow

Propulsion Knife

Gravitic Spine Launcher

Splitfire Crossbow

Javelin Launcher

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Energy
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Melee
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Convulsion Baton

Energy Sword

Surge Whip

Ranged
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Energy Pistol

Guided Pistol

Particle Cannon

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Physical
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Melee
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Fist-Guard

Arm-Guard

Clawed Grip

Propulsion Gauntlet

Wrist Glaive

Gravity Cuffs

Gauntlet Glaive

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Ranged
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Composite Bow

Hunting Javelin

Compact Javelin

Amplification Sling

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Dreaming
Restriction-Shift Blade

Centripetal Gravity Chain

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