Second Age

The start of the second age came as the dream began to equilibrate following the birth of Seth. With the last of the six gods borne into the Dream Cradle, the affiliations fell into balance once again and the spread of magic throughout the dream bloomed like never before. The tenants of dreaming shared by Seth became central to many newly formed ideologies which spread rapidly through the proliferation of mega-libraries that facilitated the pursuit of connection with the dream. The growth of knowledge was similar outside the cities with tribes of the Fariah and Kandari joining the Arát, Mütt, Nerim, and Mantu in shaping and learning from the outskirts of reality. As the dream grew, so too did the capacity of magic, and the addiction to dreaming grew widespread as rivalries began to form between factions. Over the course of several hundred years, roles came to be played in society, and several Library-Cities were founded where vast magical academies fueled the pursuit for knowledge, as well as the first power struggles of their reality.

The Age of Dreaming
As Seth was born, centuries of pent up dreams were unleashed into the Dream Cradle. The overflowing void that emerged within him spewed forth the sinewed forms of the Arát, and triggered the dreams of many of those who had arrived to bear witness to these centuries of dreaming. In this moment, Vishu awakened to a new perception of the dream and brought the first of the Zerith into being, a dull entropy contained deep within their resilient vessels. The boundaries between dreaming and reality smeared abruptly, as Seth's void captured them all, until at once he retreated together with his world eating Arát.